Programming Projects

A couple of games and side projects that I've created in the past.
Most were originally made for fun, but I was able to submit some of them for class credit too.

Legend of Zelda Partial Recreation

The project that started it all. The games created in Codecademy's tutorials were mainly text-based and were a bit too simple for me, so I decided to challenge myself to recreate a classic video game and implementing the sprites. This project was primarily worked on during lunch breaks and was finished in approximatly one semester.

Minesweeper Recreation

I've always wanted to learn how to play Minesweeper, so what better way to learn than to recreate the game yourself!
This project features "recursion" as one of the primary CS concepts. Inception to 'minimum viable product' was roughly one week.

Frogger Recreation

Continuing the trend, I decided to work on "Frogger" and submit it as part of my portfolio for the AP CS Principles test.
This builds upon the "sprite-based" concepts that I learned when working on the "Legend of Zelda" project.

Let's Learn Calculus: Derivatives!

Created as a AP Calculus Final Project. Combines concepts from Math and Computer Science and includes mini-games such as "Hang Man," "Tic-Tac-Toe," and "Guess the Number".

Fallout
"Hacking Mini-game" Tool

A tool designed to help players solve the "Hacking Mini-game" puzzle from the video game "Fallout".

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HCI Prototype